Nicholas Brown
Unity Developer
Fantasy Map Maker
The Fantasy map maker is a project that was born out of my passion for Dungeons and Dragons. I wanted to create a tool for my group that would allow use to record notes of our game on a 3D map.
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The first step to this goal is obviously having a tool to first create the maps, and so a map maker was born. I wanted the tool to be easy to use so simplicity and intuitive UI would be key.
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I knew that I had access to a code for a radial menu from an online source, which i used as a base to create a menu to select different tile types. After creating the menu I started work on actually spawning the tiles. I created a controller script for the Environment, UI, States and General Game Settings.
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Using these controllers I was able to separate the logic flow into defined states that locked functionality to those states.
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The Environment controller is uses pooling to optimise the spawning of tiles, both when hand placing them and when loading a whole map.
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This project is still a work in progress and I am actively working on it at the moment
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All code apart from the core display code for the radial tile selection menu was created by myself.