Nicholas Brown
Unity Developer
Card Generator
A friend of mine was working on a his own card game, and I thought it would be fun to make a Unity project that would generate his cards for him.
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He had all the card names and effects written in an Excel file, so each time he wanted to do a test run of his game he would end up with long strips of paper, (which as you can imagine isn't the easiest thing to hold in your hands).
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So we mocked up what he wanted the cards to look like, and I wrote up some scripts that would take his Excel data, generate the appropriate card type, and place the data init.
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After each card had been generated they were arranged in batches that would fit on an A4 piece of paper, and a jpeg image was then created for each batch.
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These images could then easily be printed off, cutout and used for test games.
