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Nicholas Brown
Unity Developer
Fundor: Beard of Zeus
Fundor: Beard of Zeus was a game that me and my friends made at a games jam called Brains Eden in 2013. The theme for the jam was "mountains". My friends came up with the setting whereas I came up with the mechanic of using light as an ammunition source.
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Fundor is a 2.5D survival platformer. You have two attacks, a melee and a ranged lightning shot. Both dim the screen when used but the melee attack uses less light. The light in the scene can be replenished by touching a node that has been struck by lightning.

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